Rust HeatmapInfrared · players
IR live Players75,437 Servers11,810 Warm3,743 Fresh wipes · 3h107 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

TEST SERVER

Online 91.200.13.51:28015 checked 8m ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 22:00flare: a wipe in that hourWed 19:00
0
7-day average
peak 1
#10,568
rank
top 48%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Li3Server performance

010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
573 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
364 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
44 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
119 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
136 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on TEST SERVER?

Its rhythm cannot yet be told: too few of TEST SERVER's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 2 hours ago the server made the world it is on now.

Player counts

How busy is TEST SERVER?

Of 10 slots on TEST SERVER, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Look at 08:00 UTC for the last 48 hours: that hour averaged 0 players.

How does TEST SERVER rank against other Rust servers?

Player hours over seven days put TEST SERVER at #10,568, in the top 48% of ranked servers.

Rules and settings

Which map does TEST SERVER run?

The map on TEST SERVER is procedural, size 1,000 with seed 12345, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on TEST SERVER?

No gather rate appears in the name TEST SERVER. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does TEST SERVER run?

Rust network protocol 2635 and build 168909 on Linux is what TEST SERVER runs. To join, your game must match the protocol; Steam handles the update.

Is TEST SERVER online, and how reliable is it?

Right now TEST SERVER shows as online. The uptime it reports puts the last restart at about 5 hours ago. It was up 24 of 24 hours in the last 1 full day, or 100% of the time. It first appears in Rust Heatmap records on 26 October 2026.

Where is TEST SERVER located?

Nothing about a region comes from TEST SERVER. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 91.200.13.51:28015.

Does TEST SERVER run smoothly?

It averaged 240 server fps over the last 48 hours, with a low of 240. Entities peaked at 2,185, counting buildings, deployables and all the rest of the world. Memory use reached 604 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include TEST SERVER?

The Rust Heatmap lists that TEST SERVER fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on TEST SERVER mean?

The game's server browser reads the tags TEST SERVER publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join TEST SERVER?

To join by console, open it with F1 in Rust and enter client.connect 91.200.13.51:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.