local
Offline 91.156.114.182:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on local?
local has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 42 days 17 hours ago.
Player counts
How busy is local?
Last seen 42 days 17 hours ago, local is offline at the moment.
How does local rank against other Rust servers?
Player hours over seven days put local at #14,212, in the top – of ranked servers.
Rules and settings
What are the rules and settings on local?
The name local does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does local run?
The build on local is Rust network protocol 2633 and build 164497, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is local online, and how reliable is it?
local is down just now; the last sighting was 42 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 16 September 2026.
Where is local located?
No region is published by local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 91.156.114.182:28015.
Tags
Which Rust Heatmap lists and filters include local?
These Rust Heatmap lists include local: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on local mean?
These are the tags local publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164497 (Build): This build is 164497; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join local?
To join by console, open it with F1 in Rust and enter client.connect 91.156.114.182:28015. Or press Launch Rust on this page, which connects you through Steam.