Rust HeatmapInfrared · players
IR live Players60,429 Servers11,767 Warm3,522 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Private

Offline 91.153.13.194:28015 checked 14d ago

monthly wipes moddedoxide
Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,230
rank
top 70%
18d ago
last wipe
monthly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct10 Oct14 Oct17 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

6.7 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
35d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:43 UTC18d ago 0 – running 1
Sat 3 Oct, 20:19 UTC25d ago 1 – 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
62 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 76 on average
121 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 69 on average
84 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 60 on average
260 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Private?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Private?

A single monthly wipe, the force wipe, is all Private runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 18 days 8 hours ago. The tags list one wipe a month.

Player counts

How busy is Private?

Last seen 14 days 3 hours ago, Private is offline at the moment.

How does Private rank against other Rust servers?

The top 70% of ranked servers includes Private, at #15,230 for player hours over the last seven days.

Settings and rules

Which map does Private run?

Private runs a procedural map, which the game generates.

What are the rules and settings on Private?

A gather rate is not given in the name Private. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Private run?

The build on Private is Rust network protocol 2634 and build 167398, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Private online, and how reliable is it?

Last seen 14 days 3 hours ago, Private is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 3 October 2026.

Where is Private located?

No region is published by Private. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.153.13.194:28015.

Tags

Which Rust Heatmap lists and filters include Private?

The Rust Heatmap lists that Private fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Private mean?

The game's server browser reads the tags Private publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Private?

Press F1 in Rust to open the console, then enter client.connect 91.153.13.194:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players Slot count: 2.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.