Rust HeatmapInfrared · players
IR live Players81,821 Servers11,830 Warm3,745 Fresh wipes · 3h270 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

DevServer

Offline 91.123.151.181:28015 checked 40d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,412
rank
no region published
40d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 40d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
556 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
426 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
163 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
185 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
323 / 225

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on DevServer?

The record of DevServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 40 days 8 hours ago.

Player counts

How busy is DevServer?

DevServer went quiet 40 days ago and is offline right now.

How does DevServer rank against other Rust servers?

The top – of ranked servers includes DevServer, at #15,412 for player hours over the last seven days.

Rules and settings

Which map does DevServer run?

A procedural map, generated by the game, runs on DevServer.

What are the rules and settings on DevServer?

A gather rate is not given in the name DevServer. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does DevServer run?

Rust network protocol 2633 and build 164530 is the build DevServer runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DevServer online, and how reliable is it?

Last seen 40 days ago, DevServer is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 19 September 2026.

Where is DevServer located?

No region is published by DevServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.123.151.181:28015.

Lists and filters

Which Rust Heatmap lists and filters include DevServer?

Best Rust community servers are the Rust Heatmap lists that DevServer fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on DevServer mean?

The game's server browser reads the tags DevServer publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join DevServer?

Enter client.connect 91.123.151.181:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.