Matt's Server
Offline 91.114.250.213:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Matt's Server?
Matt's Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 55 days 3 hours ago.
Population
How busy is Matt's Server?
The last time Matt's Server was seen was 41 days 2 hours ago, and it is offline now.
How does Matt's Server rank against other Rust servers?
Player hours over seven days put Matt's Server at #15,428, in the top – of ranked servers.
Map and rules
Which map does Matt's Server run?
The game generates the procedural map on Matt's Server.
What are the rules and settings on Matt's Server?
A gather rate is not given in the name Matt's Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Matt's Server run?
Rust network protocol 2633 and build 164530 is the build Matt's Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Matt's Server online, and how reliable is it?
Offline at the moment: Matt's Server was last seen 41 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 18 September 2026.
Where is Matt's Server located?
A region is not published for Matt's Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.114.250.213:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Matt's Server?
The Rust Heatmap lists that Matt's Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Matt's Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Matt's Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Matt's Server?
Enter client.connect 91.114.250.213:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.