Local Test Server
Offline EU 91.113.208.226:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 40% of all ranked servers, top 75% in EU, and #174 of the solo servers (top 79%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Local Test Server?
The average peak across its recent wipes is 1 players. 22 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Local Test Server?
Once a month, with the force wipe, Local Test Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 10 hours ago the server made the world it is on now.
Population
How busy is Local Test Server?
Last seen 32 hours ago, Local Test Server is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.
How does Local Test Server rank against other Rust servers?
Seven-day player hours place Local Test Server at #8,980, in the top 40% of ranked servers; within Europe it is #2,184. Ranked against other solo servers, it comes in at #174.
Settings and rules
What are the rules and settings on Local Test Server?
The name Local Test Server does not specify a gather rate. Teams are not an option here; it is solo only. roleplay is the game mode, roleplay rules, jobs and towns. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Local Test Server run?
The build on Local Test Server is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Local Test Server online, and how reliable is it?
Offline at the moment: Local Test Server was last seen 32 hours ago. 30 of 168 hours up over the last 7 full days, which is 18%. Rust Heatmap has had it on record since 13 September 2026.
Where is Local Test Server located?
With its EU tag, Local Test Server lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.113.208.226:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local Test Server?
Rust roleplay servers, Solo Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Local Test Server fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo brings it up.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts1 (Group limit): Teams cap at 1; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^r (Roleplay): A server for roleplay; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Local Test Server?
Press F1 in Rust to open the console, then enter client.connect 91.113.208.226:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.