test
Offline 91.108.0.247:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test?
The record of test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 23 hours ago.
Player counts
How busy is test?
The last time test was seen was 6 days 15 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.
How does test rank against other Rust servers?
The top 46% of ranked servers includes test, at #10,080 for player hours over the last seven days.
Rules and settings
Which map does test run?
A procedural map, generated by the game, runs on test.
What are the rules and settings on test?
The name test does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does test run?
Rust network protocol 2634 and build 167781 on Linux is what test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test online, and how reliable is it?
Last seen 6 days 15 hours ago, test is offline right now. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. It first appears in Rust Heatmap records on 22 October 2026.
Where is test located?
No region is published by test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 91.108.0.247:28015.
Tags
Which Rust Heatmap lists and filters include test?
The Rust Heatmap lists that test fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser reads the tags test publishes: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): This server has 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join test?
To join by console, open it with F1 in Rust and enter client.connect 91.108.0.247:28015. Or press Launch Rust on this page, which connects you through Steam.