test
Offline 91.108.0.219:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test?
test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 54 days 7 hours ago the server made the world it is on now.
Population
How busy is test?
Last seen 40 days 4 hours ago, test is offline at the moment.
How does test rank against other Rust servers?
Ranked #15,415 on seven-day player hours, test is in the top – of all ranked servers.
Map and rules
Which map does test run?
test runs a procedural map, which the game generates.
What are the rules and settings on test?
The name test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does test run?
Rust network protocol 2633 and build 164530 on Linux is what test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test online, and how reliable is it?
Offline at the moment: test was last seen 40 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 17 September 2026.
Where is test located?
A region is not published for test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.108.0.219:28015.
Lists and filters
Which Rust Heatmap lists and filters include test?
The Rust Heatmap lists that test fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): This server has 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join test?
Press F1 in Rust to open the console, then enter client.connect 91.108.0.219:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.