Darkbase [EU] 2x Custom plugins
Offline 91.1.116.148:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Darkbase [EU] 2x Custom plugins?
The record of Darkbase [EU] 2x Custom plugins's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 53 days 10 hours ago.
Population
How busy is Darkbase [EU] 2x Custom plugins?
Darkbase [EU] 2x Custom plugins went quiet 28 days 11 hours ago and is offline right now.
How does Darkbase [EU] 2x Custom plugins rank against other Rust servers?
The top 70% of ranked servers includes Darkbase [EU] 2x Custom plugins, at #16,838 for player hours over the last seven days.
Settings and rules
Which map does Darkbase [EU] 2x Custom plugins run?
A procedural map, generated by the game, runs on Darkbase [EU] 2x Custom plugins.
What are the rules and settings on Darkbase [EU] 2x Custom plugins?
Darkbase [EU] 2x Custom plugins's name indicates a gather rate of 2x. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Darkbase [EU] 2x Custom plugins run?
The build on Darkbase [EU] 2x Custom plugins is Rust network protocol 2633 and build 163794, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Darkbase [EU] 2x Custom plugins online, and how reliable is it?
Darkbase [EU] 2x Custom plugins is down just now; the last sighting was 28 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 29 September 2026.
Where is Darkbase [EU] 2x Custom plugins located?
The name of Darkbase [EU] 2x Custom plugins points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 91.1.116.148:28015.
Lists and filters
Which Rust Heatmap lists and filters include Darkbase [EU] 2x Custom plugins?
The Rust Heatmap lists that Darkbase [EU] 2x Custom plugins fits are: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x brings it up.
What do the server tags on Darkbase [EU] 2x Custom plugins mean?
These are the tags Darkbase [EU] 2x Custom plugins publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Darkbase [EU] 2x Custom plugins?
To join by console, open it with F1 in Rust and enter client.connect 91.1.116.148:28015. Or press Launch Rust on this page, which connects you through Steam.