perf-tests-local
Offline 91.1.111.20:28185 checked 38d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 11:00 UTC38d ago | 0° | – | running | 0 |
| Sat 19 Sep, 13:35 UTC39d ago | 0° | – | 0.9 days | 0 |
| Thu 17 Sep, 06:31 UTC41d ago | 0° | – | 2.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on perf-tests-local?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on perf-tests-local?
There is no next wipe to predict on perf-tests-local, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 38 days 14 hours ago.
Population
How busy is perf-tests-local?
Last seen 38 days 14 hours ago, perf-tests-local is offline at the moment.
How does perf-tests-local rank against other Rust servers?
Player hours over seven days put perf-tests-local at #15,516, in the top – of ranked servers.
Rules and settings
Which map does perf-tests-local run?
perf-tests-local runs a procedural map, which the game generates.
What are the rules and settings on perf-tests-local?
A gather rate is not given in the name perf-tests-local. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does perf-tests-local run?
The build on perf-tests-local is Rust network protocol 2633 and build 163493, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is perf-tests-local online, and how reliable is it?
perf-tests-local is down just now; the last sighting was 38 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 September 2026.
Where is perf-tests-local located?
Nothing about a region comes from perf-tests-local. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.1.111.20:28185.
Tags
Which Rust Heatmap lists and filters include perf-tests-local?
The Rust Heatmap lists that perf-tests-local fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on perf-tests-local mean?
These are the tags perf-tests-local publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): This server has 0 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163493 (Build): This build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join perf-tests-local?
To join by console, open it with F1 in Rust and enter client.connect 91.1.111.20:28185. Or press Launch Rust on this page, which connects you through Steam.