rmtest
Offline 91.1.111.20:28045 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 01:00 UTC30d ago | 0° | – | running | 0 |
| Sat 26 Sep, 19:51 UTC31d ago | 0° | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on rmtest?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on rmtest?
Its rhythm cannot yet be told: too few of rmtest's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 30 days 6 hours ago.
Population
How busy is rmtest?
The last time rmtest was seen was 30 days 6 hours ago, and it is offline now.
How does rmtest rank against other Rust servers?
The top 71% of ranked servers includes rmtest, at #16,963 for player hours over the last seven days.
Map and rules
Which map does rmtest run?
A procedural map, generated by the game, runs on rmtest.
What are the rules and settings on rmtest?
The name rmtest does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does rmtest run?
The build on rmtest is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is rmtest online, and how reliable is it?
Offline at the moment: rmtest was last seen 30 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 26 September 2026.
Where is rmtest located?
Nothing about a region comes from rmtest. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 91.1.111.20:28045.
Lists and filters
Which Rust Heatmap lists and filters include rmtest?
These Rust Heatmap lists include rmtest: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on rmtest mean?
These are the tags rmtest publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join rmtest?
To join by console, open it with F1 in Rust and enter client.connect 91.1.111.20:28045. Or press Launch Rust on this page, which connects you through Steam.