LocalServer
Offline 90.240.191.74:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LocalServer?
LocalServer has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 20 hours ago.
Population
How busy is LocalServer?
The last time LocalServer was seen was 12 days 19 hours ago, and it is offline now.
How does LocalServer rank against other Rust servers?
Ranked #12,920 on seven-day player hours, LocalServer is in the top 60% of all ranked servers.
Settings and rules
Which map does LocalServer run?
A procedural map, generated by the game, runs on LocalServer.
What are the rules and settings on LocalServer?
The name LocalServer does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does LocalServer run?
Rust network protocol 2634 and build 167781 is the build LocalServer runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is LocalServer online, and how reliable is it?
LocalServer is down just now; the last sighting was 12 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 October 2026.
Where is LocalServer located?
A region is not published for LocalServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 90.240.191.74:28015.
Tags
Which Rust Heatmap lists and filters include LocalServer?
Best Rust community servers are the Rust Heatmap lists that LocalServer fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on LocalServer mean?
These are the tags LocalServer publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join LocalServer?
Enter client.connect 90.240.191.74:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.