RustVikings 2x | Private Test
Offline 90.227.41.151:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustVikings 2x | Private Test?
The record of RustVikings 2x | Private Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 18 days 1 hours ago the server made the world it is on now.
Population
How busy is RustVikings 2x | Private Test?
RustVikings 2x | Private Test went quiet 17 days 1 hours ago and is offline right now.
How does RustVikings 2x | Private Test rank against other Rust servers?
The top 68% of ranked servers includes RustVikings 2x | Private Test, at #14,933 for player hours over the last seven days.
Rules and settings
Which map does RustVikings 2x | Private Test run?
A procedural map, generated by the game, runs on RustVikings 2x | Private Test.
What are the rules and settings on RustVikings 2x | Private Test?
2x gather is what RustVikings 2x | Private Test advertises in its name. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RustVikings 2x | Private Test run?
The build on RustVikings 2x | Private Test is Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RustVikings 2x | Private Test online, and how reliable is it?
Last seen 17 days 1 hours ago, RustVikings 2x | Private Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 10 October 2026.
Where is RustVikings 2x | Private Test located?
A region is not published for RustVikings 2x | Private Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 90.227.41.151:28015.
Tags
Which Rust Heatmap lists and filters include RustVikings 2x | Private Test?
2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that RustVikings 2x | Private Test fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x brings it up.
What do the server tags on RustVikings 2x | Private Test mean?
The game's server browser reads the tags RustVikings 2x | Private Test publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RustVikings 2x | Private Test?
Press F1 in Rust to open the console, then enter client.connect 90.227.41.151:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.