Local Map Test Server
Offline 90.191.139.248:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:11 UTC28d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Local Map Test Server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Local Map Test Server?
The record of Local Map Test Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 28 days 2 hours ago the server made the world it is on now.
Population
How busy is Local Map Test Server?
Last seen 28 days 1 hours ago, Local Map Test Server is offline at the moment.
How does Local Map Test Server rank against other Rust servers?
The top 59% of ranked servers includes Local Map Test Server, at #13,967 for player hours over the last seven days.
Map and rules
What are the rules and settings on Local Map Test Server?
The name Local Map Test Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Local Map Test Server run?
Rust network protocol 2633 and build 165217 on Windows is what Local Map Test Server runs. To join, your game must match the protocol; Steam handles the update.
Is Local Map Test Server online, and how reliable is it?
Local Map Test Server is down just now; the last sighting was 28 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 30 September 2026.
Where is Local Map Test Server located?
Nothing about a region comes from Local Map Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 90.191.139.248:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local Map Test Server?
The Rust Heatmap lists that Local Map Test Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Map Test Server mean?
These are the tags Local Map Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Local Map Test Server?
To join by console, open it with F1 in Rust and enter client.connect 90.191.139.248:28015. Or press Launch Rust on this page, which connects you through Steam.