Resonance test
Offline 90.168.92.20:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Resonance test?
The record of Resonance test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 41 days 10 hours ago the server made the world it is on now.
Population
How busy is Resonance test?
Resonance test went quiet 41 days 9 hours ago and is offline right now.
How does Resonance test rank against other Rust servers?
Player hours over seven days put Resonance test at #15,494, in the top – of ranked servers.
Rules and settings
Which map does Resonance test run?
The game generates the procedural map on Resonance test.
What are the rules and settings on Resonance test?
No gather rate appears in the name Resonance test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Resonance test run?
The build on Resonance test is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Resonance test online, and how reliable is it?
Resonance test is down just now; the last sighting was 41 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 17 September 2026.
Where is Resonance test located?
Nothing about a region comes from Resonance test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 90.168.92.20:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Resonance test?
Best Rust community servers are the Rust Heatmap lists that Resonance test fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Resonance test mean?
These are the tags Resonance test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Resonance test?
To join by console, open it with F1 in Rust and enter client.connect 90.168.92.20:28015. Or press Launch Rust on this page, which connects you through Steam.