Test
Offline 90.154.71.158:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test?
Test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 2 days 21 hours ago.
Population
How busy is Test?
Last seen 2 days 20 hours ago, Test is offline at the moment. A seven-day average of 0 players.
How does Test rank against other Rust servers?
Ranked #15,369 on seven-day player hours, Test is in the top 70% of all ranked servers.
Rules and settings
Which map does Test run?
A procedural map, generated by the game, runs on Test.
What are the rules and settings on Test?
No gather rate appears in the name Test. The group limit is not published. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does Test run?
Rust network protocol 2556 and build 104071 is the build Test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test online, and how reliable is it?
Offline at the moment: Test was last seen 2 days 20 hours ago. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. It first appears in Rust Heatmap records on 24 October 2026.
Where is Test located?
Region code ger, with no region published by Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 90.154.71.158:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Test?
The Rust Heatmap lists that Test fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.
What do the server tags on Test mean?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; v2556 (Protocol): Your game must match protocol 2556 to get in; cs104071 (Build): The game build here is 104071; ptrak (Networking): The network layer is RakNet, the game's standard one; $rger (Region code): The region code for this server is ger. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test?
Press F1 in Rust to open the console, then enter client.connect 90.154.71.158:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.