Development Server
Offline 90.120.25.91:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Development Server?
The record of Development Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 43 days 14 hours ago.
Player counts
How busy is Development Server?
Last seen 43 days 13 hours ago, Development Server is offline at the moment.
How does Development Server rank against other Rust servers?
The top – of ranked servers includes Development Server, at #13,288 for player hours over the last seven days.
Map and rules
Which map does Development Server run?
A procedural map, generated by the game, runs on Development Server.
What are the rules and settings on Development Server?
The name Development Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Development Server run?
Rust network protocol 2633 and build 163794 is the build Development Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Development Server online, and how reliable is it?
Last seen 43 days 13 hours ago, Development Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 September 2026.
Where is Development Server located?
Nothing about a region comes from Development Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 90.120.25.91:28015.
Tags
Which Rust Heatmap lists and filters include Development Server?
These Rust Heatmap lists include Development Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Development Server mean?
The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Development Server?
Press F1 in Rust to open the console, then enter client.connect 90.120.25.91:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.