RustMap test
Offline 90.108.6.44:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustMap test?
RustMap test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 7 hours ago.
Population
How busy is RustMap test?
The last time RustMap test was seen was 25 days 7 hours ago, and it is offline now.
How does RustMap test rank against other Rust servers?
The top 70% of ranked servers includes RustMap test, at #15,959 for player hours over the last seven days.
Rules and settings
What are the rules and settings on RustMap test?
The name RustMap test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustMap test run?
Rust network protocol 2634 and build 166586 is the build RustMap test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is RustMap test online, and how reliable is it?
Last seen 25 days 7 hours ago, RustMap test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 2 October 2026.
Where is RustMap test located?
A region is not published for RustMap test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 90.108.6.44:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustMap test?
Best Rust community servers are the Rust Heatmap lists that RustMap test fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustMap test mean?
These are the tags RustMap test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): This build is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustMap test?
To join by console, open it with F1 in Rust and enter client.connect 90.108.6.44:28015. Or press Launch Rust on this page, which connects you through Steam.