RustMap Editor (test)
Offline 90.108.6.44:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustMap Editor (test)?
Its rhythm cannot yet be told: too few of RustMap Editor (test)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 16 days 4 hours ago.
Population
How busy is RustMap Editor (test)?
Last seen 16 days 4 hours ago, RustMap Editor (test) is offline at the moment.
How does RustMap Editor (test) rank against other Rust servers?
The top 66% of ranked servers includes RustMap Editor (test), at #14,636 for player hours over the last seven days.
Settings and rules
What are the rules and settings on RustMap Editor (test)?
No gather rate appears in the name RustMap Editor (test). Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does RustMap Editor (test) run?
Rust network protocol 2634 and build 166586 on Windows is what RustMap Editor (test) runs. Steam updates your game for you, and the protocol has to match for you to join.
Is RustMap Editor (test) online, and how reliable is it?
RustMap Editor (test) is down just now; the last sighting was 16 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 11 October 2026.
Where is RustMap Editor (test) located?
A region is not published for RustMap Editor (test). Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 90.108.6.44:28015.
Tags
Which Rust Heatmap lists and filters include RustMap Editor (test)?
The Rust Heatmap lists that RustMap Editor (test) fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on RustMap Editor (test) mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags RustMap Editor (test) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RustMap Editor (test)?
Enter client.connect 90.108.6.44:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.