LinuxGSM
Offline 9.246.13.82:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LinuxGSM?
Its rhythm cannot yet be told: too few of LinuxGSM's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 8 hours ago the server made the world it is on now.
Population
How busy is LinuxGSM?
Last seen 12 days 11 hours ago, LinuxGSM is offline at the moment.
How does LinuxGSM rank against other Rust servers?
Player hours over seven days put LinuxGSM at #15,102, in the top 70% of ranked servers.
Settings and rules
Which map does LinuxGSM run?
A procedural map, generated by the game, runs on LinuxGSM.
What are the rules and settings on LinuxGSM?
The name LinuxGSM does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does LinuxGSM run?
Rust network protocol 2634 and build 167231 on Linux is what LinuxGSM runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LinuxGSM online, and how reliable is it?
LinuxGSM is down just now; the last sighting was 12 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 15 October 2026.
Where is LinuxGSM located?
A region is not published for LinuxGSM. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 9.246.13.82:28015.
Lists and filters
Which Rust Heatmap lists and filters include LinuxGSM?
The Rust Heatmap lists that LinuxGSM fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join LinuxGSM?
Press F1 in Rust to open the console, then enter client.connect 9.246.13.82:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.