Rust HeatmapInfrared · players
IR live Players39,995 Servers11,624 Warm3,014 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

typical TEST

Offline 9.244.19.246:28015 checked 41d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,521
rank
no region published
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 41d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
334 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
7 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
64 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
33 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on typical TEST?

The record of typical TEST's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 46 days 10 hours ago.

Population

How busy is typical TEST?

The last time typical TEST was seen was 41 days 12 hours ago, and it is offline now.

How does typical TEST rank against other Rust servers?

Player hours over seven days put typical TEST at #15,521, in the top – of ranked servers.

Rules and settings

Which map does typical TEST run?

The game generates the procedural map on typical TEST.

What are the rules and settings on typical TEST?

The name typical TEST does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does typical TEST run?

Rust network protocol 2633 and build 163794 is the build typical TEST runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is typical TEST online, and how reliable is it?

Last seen 41 days 12 hours ago, typical TEST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 September 2026.

Where is typical TEST located?

A region is not published for typical TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 9.244.19.246:28015.

Tags

Which Rust Heatmap lists and filters include typical TEST?

The Rust Heatmap lists that typical TEST fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on typical TEST mean?

The game's server browser reads the tags typical TEST publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join typical TEST?

To join by console, open it with F1 in Rust and enter client.connect 9.244.19.246:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build Build 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.