Rust HeatmapInfrared · players
IR live Players72,530 Servers11,732 Warm3,645 Fresh wipes · 3h121 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

typical TEST

Offline 9.244.18.186:30000 checked 32d ago

Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,490
rank
top 71%
33d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
673 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
432 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
36 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
61 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
215 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
127 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on typical TEST?

typical TEST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 33 days 4 hours ago.

Player counts

How busy is typical TEST?

Last seen 32 days 16 hours ago, typical TEST is offline at the moment.

How does typical TEST rank against other Rust servers?

The top 71% of ranked servers includes typical TEST, at #16,490 for player hours over the last seven days.

Rules and settings

Which map does typical TEST run?

A procedural map, generated by the game, runs on typical TEST.

What are the rules and settings on typical TEST?

No gather rate appears in the name typical TEST. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does typical TEST run?

The build on typical TEST is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is typical TEST online, and how reliable is it?

Last seen 32 days 16 hours ago, typical TEST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 25 September 2026.

Where is typical TEST located?

A region is not published for typical TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 9.244.18.186:30000.

Tags

Which Rust Heatmap lists and filters include typical TEST?

Best Rust community servers are the Rust Heatmap lists that typical TEST fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on typical TEST mean?

These are the tags typical TEST publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join typical TEST?

Enter client.connect 9.244.18.186:30000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.