Rust HeatmapInfrared · players
IR live Players102,993 Servers11,872 Warm3,951 Fresh wipes · 3h555 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

typical TESTING

Offline 9.195.144.165:21000 checked 22d ago

Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,955
rank
top 72%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
307 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
391 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
955 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
46 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
983 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
783 / 800

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on typical TESTING?

The record of typical TESTING's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 22 days 12 hours ago.

Population

How busy is typical TESTING?

The last time typical TESTING was seen was 22 days 6 hours ago, and it is offline now.

How does typical TESTING rank against other Rust servers?

Ranked #15,955 on seven-day player hours, typical TESTING is in the top 72% of all ranked servers.

Settings and rules

Which map does typical TESTING run?

typical TESTING runs a procedural map, which the game generates.

What are the rules and settings on typical TESTING?

No gather rate appears in the name typical TESTING. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does typical TESTING run?

Rust network protocol 2634 and build 166652 is the build typical TESTING runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is typical TESTING online, and how reliable is it?

Last seen 22 days 6 hours ago, typical TESTING is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.

Where is typical TESTING located?

Nothing about a region comes from typical TESTING. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 9.195.144.165:21000.

Tags

Which Rust Heatmap lists and filters include typical TESTING?

The Rust Heatmap lists that typical TESTING fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on typical TESTING mean?

The game's server browser reads the tags typical TESTING publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join typical TESTING?

Enter client.connect 9.195.144.165:21000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.