typical Test2
Offline 9.195.144.165:20000 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on typical Test2?
The record of typical Test2's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 1 hours ago.
Population
How busy is typical Test2?
Last seen 21 days ago, typical Test2 is offline at the moment.
How does typical Test2 rank against other Rust servers?
Ranked #15,960 on seven-day player hours, typical Test2 is in the top 71% of all ranked servers.
Map and rules
Which map does typical Test2 run?
A procedural map, generated by the game, runs on typical Test2.
What are the rules and settings on typical Test2?
The name typical Test2 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does typical Test2 run?
The build on typical Test2 is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is typical Test2 online, and how reliable is it?
Last seen 21 days ago, typical Test2 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 6 October 2026.
Where is typical Test2 located?
No region is published by typical Test2. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 9.195.144.165:20000.
Tags
Which Rust Heatmap lists and filters include typical Test2?
These Rust Heatmap lists include typical Test2: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on typical Test2 mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags typical Test2 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join typical Test2?
Enter client.connect 9.195.144.165:20000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.