typical Test2
Offline 9.195.144.101:20000 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on typical Test2?
The record of typical Test2's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 23 days 12 hours ago the server made the world it is on now.
Player counts
How busy is typical Test2?
The last time typical Test2 was seen was 22 days 16 hours ago, and it is offline now.
How does typical Test2 rank against other Rust servers?
The top 71% of ranked servers includes typical Test2, at #15,956 for player hours over the last seven days.
Rules and settings
Which map does typical Test2 run?
A procedural map, generated by the game, runs on typical Test2.
What are the rules and settings on typical Test2?
No gather rate appears in the name typical Test2. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does typical Test2 run?
Rust network protocol 2634 and build 166652 on Linux is what typical Test2 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is typical Test2 online, and how reliable is it?
Offline at the moment: typical Test2 was last seen 22 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 5 October 2026.
Where is typical Test2 located?
A region is not published for typical Test2. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 9.195.144.101:20000.
Tags
Which Rust Heatmap lists and filters include typical Test2?
These Rust Heatmap lists include typical Test2: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on typical Test2 mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags typical Test2 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join typical Test2?
Enter client.connect 9.195.144.101:20000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.