Test
Offline 89.58.33.175:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test?
Its rhythm cannot yet be told: too few of Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 19 days 19 hours ago the server made the world it is on now.
Population
How busy is Test?
Test went quiet 16 days 5 hours ago and is offline right now.
How does Test rank against other Rust servers?
Ranked #13,608 on seven-day player hours, Test is in the top 62% of all ranked servers.
Map and rules
Which map does Test run?
A procedural map, generated by the game, runs on Test.
What are the rules and settings on Test?
No gather rate appears in the name Test. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Test run?
Rust network protocol 2634 and build 167058 on Windows is what Test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Test online, and how reliable is it?
Test is down just now; the last sighting was 16 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 11 October 2026.
Where is Test located?
No region is published by Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 89.58.33.175:28015.
Tags
Which Rust Heatmap lists and filters include Test?
The Rust Heatmap lists that Test fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Test mean?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): This build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test?
Press F1 in Rust to open the console, then enter client.connect 89.58.33.175:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.