Rust HeatmapInfrared · players
IR live Players95,790 Servers11,874 Warm4,087 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

[RU] My Local Test Server

Offline 89.250.167.218:28015 checked 35d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,230
rank
top 58%
35d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 35d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 498 on average
805 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 352 on average
60 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 345 on average
124 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
531 / 550
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 284 on average
317 / 325
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 256 on average
225 / 325

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [RU] My Local Test Server?

The record of [RU] My Local Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 35 days 6 hours ago.

Population

How busy is [RU] My Local Test Server?

The last time [RU] My Local Test Server was seen was 35 days 4 hours ago, and it is offline now.

How does [RU] My Local Test Server rank against other Rust servers?

The top 58% of ranked servers includes [RU] My Local Test Server, at #13,230 for player hours over the last seven days.

Settings and rules

Which map does [RU] My Local Test Server run?

The game generates the procedural map on [RU] My Local Test Server.

What are the rules and settings on [RU] My Local Test Server?

No gather rate appears in the name [RU] My Local Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [RU] My Local Test Server run?

Rust network protocol 2633 and build 165217 is the build [RU] My Local Test Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is [RU] My Local Test Server online, and how reliable is it?

[RU] My Local Test Server is down just now; the last sighting was 35 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 22 September 2026.

Where is [RU] My Local Test Server located?

The name of [RU] My Local Test Server points to Europe, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 89.250.167.218:28015.

Lists and filters

Which Rust Heatmap lists and filters include [RU] My Local Test Server?

The Rust Heatmap lists that [RU] My Local Test Server fits are: Best Rust community servers and EU Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on [RU] My Local Test Server mean?

The game's server browser reads the tags [RU] My Local Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [RU] My Local Test Server?

Press F1 in Rust to open the console, then enter client.connect 89.250.167.218:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.