Test
Offline 89.247.7.224:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test?
Its rhythm cannot yet be told: too few of Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 4 hours ago.
Population
How busy is Test?
Test went quiet 11 days 12 hours ago and is offline right now.
How does Test rank against other Rust servers?
The top 63% of ranked servers includes Test, at #13,651 for player hours over the last seven days.
Rules and settings
Which map does Test run?
The map on Test is procedural, size 4,000 with seed 1234, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Test?
A gather rate is not given in the name Test. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test run?
Rust network protocol 2634 and build 167781 is the build Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Test online, and how reliable is it?
Last seen 11 days 12 hours ago, Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 October 2026.
Where is Test located?
A region is not published for Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 89.247.7.224:28015.
Tags
Which Rust Heatmap lists and filters include Test?
The Rust Heatmap lists that Test fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Test?
Press F1 in Rust to open the console, then enter client.connect 89.247.7.224:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.