ServerName
Offline 89.232.81.121:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 21:22 UTC30d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ServerName?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ServerName?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 30 days 8 hours ago.
Population
How busy is ServerName?
Last seen 30 days 7 hours ago, ServerName is offline at the moment.
How does ServerName rank against other Rust servers?
The top 71% of ranked servers includes ServerName, at #16,957 for player hours over the last seven days.
Map and rules
Which map does ServerName run?
The game generates the procedural map on ServerName.
What are the rules and settings on ServerName?
The name ServerName does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 165217 is the build ServerName runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 30 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 27 September 2026.
Where is ServerName located?
A region is not published for ServerName. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 89.232.81.121:28015.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
Best Rust community servers are the Rust Heatmap lists that ServerName fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags ServerName publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ServerName?
To join by console, open it with F1 in Rust and enter client.connect 89.232.81.121:28015. Or press Launch Rust on this page, which connects you through Steam.