testserver
Offline EU 89.222.124.49:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Wednesday 4 November, 10:00 UTC, in 6d 3h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on testserver?
An estimate from weekly: 7 days after its last wipe gives testserver's next wipe. Wednesday 4 November at 10:00 UTC is when its next wipe is due. The world in play now was made 14 days 20 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How busy is testserver?
Last seen 14 days 19 hours ago, testserver is offline at the moment.
How does testserver rank against other Rust servers?
Seven-day player hours place testserver at #15,218, in the top 70% of ranked servers; within Europe it is #2,560. The trio group puts it at #521.
Settings and rules
What are the rules and settings on testserver?
A gather rate is not given in the name testserver. A group can have at most 3 players (trio). survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does testserver run?
The build on testserver is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is testserver online, and how reliable is it?
Last seen 14 days 19 hours ago, testserver is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 14 October 2026.
Where is testserver located?
The EU tag is how testserver lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 89.222.124.49:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include testserver?
These Rust Heatmap lists include testserver: Trio Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
What do the server tags on testserver mean?
gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): This server has 200 slots; ts3 (Group limit): Teams cap at 3; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe are the tags testserver publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join testserver?
Enter client.connect 89.222.124.49:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.