Rust HeatmapInfrared · players
IR live Players83,965 Servers11,810 Warm3,630 Fresh wipes · 3h336 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

[ESP/Ñ] DEV

Online EU 89.222.104.137:22619 checked 13m ago

biweekly wipes moddedcarbonpve
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 23:00flare: a wipe in that hourThu 20:00
0
7-day average
peak 1
#8,465
rank
top 38% · #2124 in EU
1d ago
last wipe
biweekly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 13m ago

Li2Players

AveragePeakWipe
0123423:0008:0017:0002:0011:0020:00Wiped Wed 28 Oct, 17:36 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
01020304023:0008:0017:0002:0011:0020:00Wiped Wed 28 Oct, 17:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

10.8 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 2

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
12d 19h
Wed 11 Nov, 17:36 UTC
26d 19h
Wed 25 Nov, 17:36 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
40d 19h
Wed 9 Dec, 17:36 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:36 UTC1d ago – – running 0
Sat 24 Oct, 22:04 UTC4d ago 1 halved by day 1 3.8 days 0
Mon 12 Oct, 15:04 UTC17d ago 1 halved by day 2 12.3 days 0
Thu 1 Oct, 19:09 UTC FW28d ago 1 halved by day 2 10.8 days 0
Tue 29 Sep, 17:22 UTC30d ago 1 held half 2.1 days 0
Wed 16 Sep, 16:55 UTC43d ago 1 halved by day 2 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
244 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
36 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 26 on average
6 / 200
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases
EU · groups of 10+ · biweekly · 26 on average
60 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 25 on average
95 / 150
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
31 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [ESP/Ñ] DEV?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 20% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on [ESP/Ñ] DEV?

The prediction follows its tag, as too few of [ESP/Ñ] DEV's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 28 hours ago. Its tags state a wipe every two weeks.

Population

How busy is [ESP/Ñ] DEV?

The current population of [ESP/Ñ] DEV is 0, against 40 slots. Averaged over the past week: 0 players, peaking at 1.

How does [ESP/Ñ] DEV rank against other Rust servers?

On player hours over the last seven days, [ESP/Ñ] DEV is #8,465 globally (top 38%) and #2,124 in Europe.

Rules and settings

Which map does [ESP/Ñ] DEV run?

The map on [ESP/Ñ] DEV is procedural, size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Bots y eventos en todo el mapa.

What are the rules and settings on [ESP/Ñ] DEV?

No gather rate appears in the name [ESP/Ñ] DEV. A maximum of 12 players is allowed per group. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [ESP/Ñ] DEV run?

The build on [ESP/Ñ] DEV is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [ESP/Ñ] DEV online, and how reliable is it?

Right now [ESP/Ñ] DEV shows as online. About 15 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 15 September 2026.

Where is [ESP/Ñ] DEV located?

In Europe, [ESP/Ñ] DEV lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 89.222.104.137:22619 is its address.

Does [ESP/Ñ] DEV run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 22. Entities peaked at 71,396, counting buildings, deployables and all the rest of the world. Memory use reached 4,021 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [ESP/Ñ] DEV?

The Rust Heatmap lists that [ESP/Ñ] DEV fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What do the server tags on [ESP/Ñ] DEV mean?

These are the tags [ESP/Ñ] DEV publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts12 (Group limit): Teams cap at 12; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [ESP/Ñ] DEV?

Press F1 in Rust to open the console, then enter client.connect 89.222.104.137:22619. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players This server has 40 slots.
ts12
Group limit Teams cap at 12.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.