MyServer (TEST)
Offline 89.208.222.49:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:09 UTC2d ago | 1° | – | running | 0 |
| Sat 17 Oct, 06:25 UTC11d ago | 1° | held half | 9.4 days | 0 |
| Thu 15 Oct, 19:11 UTC13d ago | 0° | – | 1.5 days | 0 |
| Wed 14 Oct, 04:15 UTC14d ago | 0° | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MyServer (TEST)?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on MyServer (TEST)?
There is no next wipe to predict on MyServer (TEST), which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 8 hours ago the server made the world it is on now.
Player counts
How busy is MyServer (TEST)?
The last time MyServer (TEST) was seen was 2 days 5 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.
How does MyServer (TEST) rank against other Rust servers?
Ranked #10,601 on seven-day player hours, MyServer (TEST) is in the top 48% of all ranked servers.
Rules and settings
What are the rules and settings on MyServer (TEST)?
No gather rate appears in the name MyServer (TEST). The group limit is 10 players. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does MyServer (TEST) run?
Rust network protocol 2635 and build 168909 is the build MyServer (TEST) runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is MyServer (TEST) online, and how reliable is it?
Last seen 2 days 5 hours ago, MyServer (TEST) is offline right now. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. The first record of it on Rust Heatmap is 8 October 2026.
Where is MyServer (TEST) located?
No region is published by MyServer (TEST). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 89.208.222.49:28015.
Tags
Which Rust Heatmap lists and filters include MyServer (TEST)?
These Rust Heatmap lists include MyServer (TEST): Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on MyServer (TEST) mean?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags MyServer (TEST) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join MyServer (TEST)?
To join by console, open it with F1 in Rust and enter client.connect 89.208.222.49:28015. Or press Launch Rust on this page, which connects you through Steam.