MyServer (TEST)
Offline 89.208.220.252:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:09 UTC2d ago | 1° | – | running | 1 |
| Sat 17 Oct, 04:52 UTC11d ago | 1° | held half | 9.5 days | 0 |
| Fri 16 Oct, 04:41 UTC12d ago | 1° | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MyServer (TEST)?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on MyServer (TEST)?
No next wipe can be predicted: MyServer (TEST) wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 2 days 3 hours ago.
Player counts
How busy is MyServer (TEST)?
Last seen 2 days 2 hours ago, MyServer (TEST) is offline at the moment. A seven-day average of 1 players, with a peak of 1.
How does MyServer (TEST) rank against other Rust servers?
The top 59% of ranked servers includes MyServer (TEST), at #13,155 for player hours over the last seven days.
Settings and rules
What are the rules and settings on MyServer (TEST)?
The name MyServer (TEST) does not specify a gather rate. A maximum of 10 players is allowed per group. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does MyServer (TEST) run?
The build on MyServer (TEST) is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is MyServer (TEST) online, and how reliable is it?
Last seen 2 days 2 hours ago, MyServer (TEST) is offline right now. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. Rust Heatmap has had it on record since 8 October 2026.
Where is MyServer (TEST) located?
A region is not published for MyServer (TEST). Rust Heatmap shows the location a server states. It does not look up the machine's location. 89.208.220.252:28015 is its address.
Tags
Which Rust Heatmap lists and filters include MyServer (TEST)?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that MyServer (TEST) fits. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on MyServer (TEST) mean?
These are the tags MyServer (TEST) publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): The slot count is 100; ts10 (Group limit): Teams cap at 10; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join MyServer (TEST)?
Press F1 in Rust to open the console, then enter client.connect 89.208.220.252:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.