Rust HeatmapInfrared · players
IR live Players60,429 Servers11,767 Warm3,522 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Voron'ka_Rust

Offline 89.204.26.94:7952 checked 8h ago

vanilla
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 23:00flare: a wipe in that hourWed 14:00
0
7-day average
peak –
#15,339
rank
top 69%
262d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8h ago

Li2Players

AveragePeak
0123423:0007:0015:0022:0006:0014:00

Hourly average and peak, UTC.

Li3Server performance

05010015020023:0007:0015:0022:0006:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
416 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
277 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
75 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
94 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Voron'ka_Rust?

Its rhythm cannot yet be told: too few of Voron'ka_Rust's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 262 days 17 hours ago.

Player counts

How busy is Voron'ka_Rust?

Voron'ka_Rust went quiet 8 hours ago and is offline right now. The average across the last seven days is 0 players.

How does Voron'ka_Rust rank against other Rust servers?

The top 69% of ranked servers includes Voron'ka_Rust, at #15,339 for player hours over the last seven days.

Settings and rules

Which map does Voron'ka_Rust run?

Voron'ka_Rust runs a procedural map of size 4,500 with seed 849156275, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Voron'ka_Rust?

No gather rate appears in the name Voron'ka_Rust. A maximum of 10 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Voron'ka_Rust run?

Rust network protocol 2627 and build 155243 on Windows is what Voron'ka_Rust runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Voron'ka_Rust online, and how reliable is it?

Last seen 8 hours ago, Voron'ka_Rust is offline right now. About 3 days 14 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Voron'ka_Rust located?

A region is not published for Voron'ka_Rust. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 89.204.26.94:7952 is its address.

Does Voron'ka_Rust run smoothly?

The last 48 hours brought an average of 115 server fps and a floor of 105. The world held as many as 156,519 entities, buildings and deployables included. The highest memory use was 5,565 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Voron'ka_Rust?

The Rust Heatmap lists that Voron'ka_Rust fits are: Best Rust community servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on Voron'ka_Rust mean?

The game's server browser reads the tags Voron'ka_Rust publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts10 (Group limit): A team holds no more than 10; v2627 (Protocol): To join, run the same version: game protocol 2627; cs155243 (Build): Build 155243; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Voron'ka_Rust?

Press F1 in Rust to open the console, then enter client.connect 89.204.26.94:7952. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2627,^v,gmrust,cs155243,ts10

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts10
Group limit A team holds no more than 10.
v2627
Protocol To join, run the same version: game protocol 2627.
cs155243
Build Build 155243.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.