[EU/FIN] Hermit's Island
Online 89.190.5.80:28035 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 21:09 UTC11d ago | 2° | – | running | 1 |
| Sat 10 Oct, 11:37 UTC17d ago | 1° | held half | 6.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU/FIN] Hermit's Island?
At their busiest, its recent wipes averaged 2 players. 19 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [EU/FIN] Hermit's Island?
A single monthly wipe, the force wipe, is all [EU/FIN] Hermit's Island runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 11 days 6 hours ago. Its tags state a wipe each month.
Player counts
How busy is [EU/FIN] Hermit's Island?
Of 150 slots on [EU/FIN] Hermit's Island, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1. Look at 15:00 UTC for the last 48 hours: that hour averaged 1 players.
How does [EU/FIN] Hermit's Island rank against other Rust servers?
The top 33% of ranked servers includes [EU/FIN] Hermit's Island, at #7,316 for player hours over the last seven days.
Settings and rules
Which map does [EU/FIN] Hermit's Island run?
The map on [EU/FIN] Hermit's Island is procedural, size 2,500 with seed 819921473, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [EU/FIN] Hermit's Island?
No gather rate appears in the name [EU/FIN] Hermit's Island. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [EU/FIN] Hermit's Island run?
Rust network protocol 2635 and build 168909 on Linux is what [EU/FIN] Hermit's Island runs. To join, your game must match the protocol; Steam handles the update.
Is [EU/FIN] Hermit's Island online, and how reliable is it?
Right now [EU/FIN] Hermit's Island shows as online. Its reported uptime dates the last restart to about 22 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is [EU/FIN] Hermit's Island located?
No region tag comes from [EU/FIN] Hermit's Island, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 89.190.5.80:28035 is its address.
Does [EU/FIN] Hermit's Island run smoothly?
It averaged 201 server fps over the last 48 hours, with a low of 149. The world held as many as 30,979 entities, buildings and deployables included. Memory use reached 1,854 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include [EU/FIN] Hermit's Island?
These Rust Heatmap lists include [EU/FIN] Hermit's Island: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [EU/FIN] Hermit's Island mean?
These are the tags [EU/FIN] Hermit's Island publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [EU/FIN] Hermit's Island?
To join by console, open it with F1 in Rust and enter client.connect 89.190.5.80:28035. Or press Launch Rust on this page, which connects you through Steam. https://sereneisland.eu is where its website is.
