Rust HeatmapInfrared · players
IR live Players44,156 Servers11,640 Warm3,059 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Mr. Blue Debug

Offline NA 89.190.143.205:28015 checked 27d ago

biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,927
rank
top 69% · #1584 in NA
34d ago
last wipe
biweekly schedule
7d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

1.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
7d 23h
Fri 6 Nov, 08:12 UTC
21d 23h
Fri 20 Nov, 08:12 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
35d 23h
Fri 4 Dec, 08:12 UTC

The first 48 hours of its last wipes

Fri 25 SepTue 22 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 08:12 UTC34d ago 2 – running 1
Tue 22 Sep, 11:58 UTC36d ago 2 held half 2.8 days 0
Mon 21 Sep, 04:33 UTC38d ago 2 – 1.3 days 1
Sun 20 Sep, 08:55 UTC38d ago 1 – 0.8 days 1
Thu 17 Sep, 05:28 UTC42d ago 1 held half 3.1 days 0
Tue 15 Sep, 23:40 UTC43d ago 1 – 1.2 days 0
Mon 14 Sep, 05:50 UTC45d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
19 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 89 on average
17 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 59 on average
10 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 42 on average
22 / 100
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 37 on average
7 / 200
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 26 on average
6 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Mr. Blue Debug?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 39 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Mr. Blue Debug?

The prediction follows its tag, as too few of Mr. Blue Debug's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 34 days 14 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is Mr. Blue Debug?

The last time Mr. Blue Debug was seen was 27 days 5 hours ago, and it is offline now.

How does Mr. Blue Debug rank against other Rust servers?

Seven-day player hours place Mr. Blue Debug at #15,927, in the top 69% of ranked servers; within North America it is #1,584.

Map and rules

What are the rules and settings on Mr. Blue Debug?

The name Mr. Blue Debug does not specify a gather rate. 100 players is the cap for groups. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Mr. Blue Debug run?

Rust network protocol 2633 and build 165217 is the build Mr. Blue Debug runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Mr. Blue Debug online, and how reliable is it?

Offline at the moment: Mr. Blue Debug was last seen 27 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Mr. Blue Debug located?

With its NA tag, Mr. Blue Debug lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 89.190.143.205:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Mr. Blue Debug?

Rust tutorial servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Mr. Blue Debug fits. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Mr. Blue Debug mean?

The game's server browser reads the tags Mr. Blue Debug publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts100 (Group limit): The team limit is 100; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): New players have Facepunch's tutorial to start with; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Mr. Blue Debug?

To join by console, open it with F1 in Rust and enter client.connect 89.190.143.205:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^v,NA,^t,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players The slot count is 2.
ts100
Group limit The team limit is 100.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on New players have Facepunch's tutorial to start with.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.