Mr. Blue Debug
Offline NA 89.190.143.205:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 08:12 UTC34d ago | 2° | – | running | 1 |
| Tue 22 Sep, 11:58 UTC36d ago | 2° | held half | 2.8 days | 0 |
| Mon 21 Sep, 04:33 UTC38d ago | 2° | – | 1.3 days | 1 |
| Sun 20 Sep, 08:55 UTC38d ago | 1° | – | 0.8 days | 1 |
| Thu 17 Sep, 05:28 UTC42d ago | 1° | held half | 3.1 days | 0 |
| Tue 15 Sep, 23:40 UTC43d ago | 1° | – | 1.2 days | 0 |
| Mon 14 Sep, 05:50 UTC45d ago | 1° | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Mr. Blue Debug?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 39 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Mr. Blue Debug?
The prediction follows its tag, as too few of Mr. Blue Debug's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 34 days 14 hours ago. Its tags state a wipe every two weeks.
Player counts
How busy is Mr. Blue Debug?
The last time Mr. Blue Debug was seen was 27 days 5 hours ago, and it is offline now.
How does Mr. Blue Debug rank against other Rust servers?
Seven-day player hours place Mr. Blue Debug at #15,927, in the top 69% of ranked servers; within North America it is #1,584.
Map and rules
What are the rules and settings on Mr. Blue Debug?
The name Mr. Blue Debug does not specify a gather rate. 100 players is the cap for groups. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Mr. Blue Debug run?
Rust network protocol 2633 and build 165217 is the build Mr. Blue Debug runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Mr. Blue Debug online, and how reliable is it?
Offline at the moment: Mr. Blue Debug was last seen 27 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Mr. Blue Debug located?
With its NA tag, Mr. Blue Debug lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 89.190.143.205:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Mr. Blue Debug?
Rust tutorial servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Mr. Blue Debug fits. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on Mr. Blue Debug mean?
The game's server browser reads the tags Mr. Blue Debug publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts100 (Group limit): The team limit is 100; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): New players have Facepunch's tutorial to start with; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Mr. Blue Debug?
To join by console, open it with F1 in Rust and enter client.connect 89.190.143.205:28015. Or press Launch Rust on this page, which connects you through Steam.