TestServer
Offline 89.182.190.14:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TestServer?
TestServer has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 70 days 10 hours ago the server made the world it is on now.
Population
How busy is TestServer?
The last time TestServer was seen was 36 days 13 hours ago, and it is offline now.
How does TestServer rank against other Rust servers?
Ranked #13,215 on seven-day player hours, TestServer is in the top 57% of all ranked servers.
Map and rules
Which map does TestServer run?
The game generates the procedural map on TestServer.
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does TestServer run?
Rust network protocol 2633 and build 165217 on Windows is what TestServer runs. Steam updates your game for you, and the protocol has to match for you to join.
Is TestServer online, and how reliable is it?
Offline at the moment: TestServer was last seen 36 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 22 September 2026.
Where is TestServer located?
No region is published by TestServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 89.182.190.14:28015.
Tags
Which Rust Heatmap lists and filters include TestServer?
These Rust Heatmap lists include TestServer: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TestServer?
To join by console, open it with F1 in Rust and enter client.connect 89.182.190.14:28015. Or press Launch Rust on this page, which connects you through Steam.