Gamed!de
Online 89.163.187.239:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:06 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Gamed!de?
The record of Gamed!de's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 45 hours ago.
Population
How busy is Gamed!de?
Of 8 slots on Gamed!de, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
How does Gamed!de rank against other Rust servers?
Ranked #9,828 on seven-day player hours, Gamed!de is in the top 45% of all ranked servers.
Map and rules
Which map does Gamed!de run?
A procedural map of size 4,500 with seed 1586544950, generated by the game, runs on Gamed!de. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Gamed!de?
A gather rate is not given in the name Gamed!de. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Gamed!de run?
Rust network protocol 2635 and build 168909 is the build Gamed!de runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Gamed!de online, and how reliable is it?
Right now Gamed!de shows as online. About 44 hours ago is when it last restarted, by its own uptime figure. It was up 24 of 24 hours in the last 1 full day, or 100% of the time. The first record of it on Rust Heatmap is 25 October 2026.
Where is Gamed!de located?
No region is published by Gamed!de. Rust Heatmap shows the location a server states. It does not look up the machine's location. 89.163.187.239:28015 is its address.
Does Gamed!de run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 24. Entities peaked at 115,849, counting buildings, deployables and all the rest of the world. Memory use reached 3,921 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Gamed!de?
The Rust Heatmap lists that Gamed!de fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Gamed!de mean?
The game's server browser reads the tags Gamed!de publishes: gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): The slot count is 8; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Gamed!de?
Enter client.connect 89.163.187.239:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.