Test
Offline EU 89.125.214.191:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test?
The record of Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 14 days 11 hours ago the server made the world it is on now.
Population
How busy is Test?
Test went quiet 14 days 10 hours ago and is offline right now.
How does Test rank against other Rust servers?
On player hours over the last seven days, Test is #15,082 globally (top 70%) and #2,587 in Europe.
Rules and settings
Which map does Test run?
A procedural map of size 2,000 with seed 513234322, generated by the game, runs on Test. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Test?
No gather rate appears in the name Test. The group limit is not published. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does Test run?
The build on Test is Rust network protocol 2332, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test online, and how reliable is it?
Offline at the moment: Test was last seen 14 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 14 October 2026.
Where is Test located?
With its EU tag, Test lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 89.125.214.191:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test?
These Rust Heatmap lists include Test: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded brings it up.
What do the server tags on Test mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; v2332 (Protocol): Your game must match protocol 2332 to get in; ptrak (Networking): The network layer is RakNet, the game's standard one; weekly (Weekly): It wipes once a week; vanilla (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe; hf7b64e55 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test?
To join by console, open it with F1 in Rust and enter client.connect 89.125.214.191:28015. Or press Launch Rust on this page, which connects you through Steam.