Fast Test Map
Offline 89.113.141.155:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Fast Test Map?
Fast Test Map has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 4 days 20 hours ago.
Player counts
How busy is Fast Test Map?
Fast Test Map went quiet 4 days 20 hours ago and is offline right now. Averaged over the past week: 0 players.
How does Fast Test Map rank against other Rust servers?
Player hours over seven days put Fast Test Map at #15,419, in the top 69% of ranked servers.
Map and rules
Which map does Fast Test Map run?
A procedural map, generated by the game, runs on Fast Test Map.
What are the rules and settings on Fast Test Map?
No gather rate appears in the name Fast Test Map. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Fast Test Map run?
Rust network protocol 2635 and build 168909 on Windows is what Fast Test Map runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Fast Test Map online, and how reliable is it?
Offline at the moment: Fast Test Map was last seen 4 days 20 hours ago. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. Rust Heatmap has had it on record since 23 October 2026.
Where is Fast Test Map located?
A region is not published for Fast Test Map. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 89.113.141.155:28015.
Tags
Which Rust Heatmap lists and filters include Fast Test Map?
The Rust Heatmap lists that Fast Test Map fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Fast Test Map mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags Fast Test Map publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Fast Test Map?
Press F1 in Rust to open the console, then enter client.connect 89.113.141.155:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.