server_name
Offline 89.109.44.17:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on server_name?
Its rhythm cannot yet be told: too few of server_name's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 16 days 1 hours ago the server made the world it is on now.
Population
How busy is server_name?
The last time server_name was seen was 3 days ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1.
How does server_name rank against other Rust servers?
Ranked #13,054 on seven-day player hours, server_name is in the top 59% of all ranked servers.
Settings and rules
Which map does server_name run?
A procedural map, generated by the game, runs on server_name.
What are the rules and settings on server_name?
A gather rate is not given in the name server_name. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does server_name run?
Rust network protocol 2635 and build 168909 on Windows is what server_name runs. To join, your game must match the protocol; Steam handles the update.
Is server_name online, and how reliable is it?
server_name is down just now; the last sighting was 3 days ago. 0 of 48 hours up over the last 2 full days, which is 0%. The first record of it on Rust Heatmap is 25 October 2026.
Where is server_name located?
A region is not published for server_name. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 89.109.44.17:28015.
Tags
Which Rust Heatmap lists and filters include server_name?
The Rust Heatmap lists that server_name fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on server_name mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags server_name publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join server_name?
To join by console, open it with F1 in Rust and enter client.connect 89.109.44.17:28015. Or press Launch Rust on this page, which connects you through Steam.