Rust HeatmapInfrared · players
IR live Players63,000 Servers11,748 Warm3,404 Fresh wipes · 3h200 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Rusty Moose |EU Biweekly|

Offline 89.105.235.122:28015 checked 18h ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 09:00flare: a wipe in that hourWed 17:00
1
7-day average
peak 1
#8,825
rank
top 40%
11d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 18h ago

Li2Players

AveragePeak
00.250.50.75109:0016:0017:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
17 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 82 on average
233 / 700

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Rusty Moose |EU Biweekly|?

The record of Rusty Moose |EU Biweekly|'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 11 days 22 hours ago.

Population

How busy is Rusty Moose |EU Biweekly|?

The last time Rusty Moose |EU Biweekly| was seen was 18 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Rusty Moose |EU Biweekly| rank against other Rust servers?

Player hours over seven days put Rusty Moose |EU Biweekly| at #8,825, in the top 40% of ranked servers.

Map and rules

Which map does Rusty Moose |EU Biweekly| run?

The game generates the procedural map on Rusty Moose |EU Biweekly|.

What are the rules and settings on Rusty Moose |EU Biweekly|?

No gather rate appears in the name Rusty Moose |EU Biweekly|. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does Rusty Moose |EU Biweekly| run?

Rust network protocol 2633 and build 165217 on Windows is what Rusty Moose |EU Biweekly| runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Rusty Moose |EU Biweekly| online, and how reliable is it?

Last seen 18 hours ago, Rusty Moose |EU Biweekly| is offline right now. It was up 8 of 120 hours across the last 5 full days, or 7% of the time. It first appears in Rust Heatmap records on 23 October 2026.

Where is Rusty Moose |EU Biweekly| located?

By its name, Rusty Moose |EU Biweekly| points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 89.105.235.122:28015.

Lists and filters

Which Rust Heatmap lists and filters include Rusty Moose |EU Biweekly|?

These Rust Heatmap lists include Rusty Moose |EU Biweekly|: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rusty Moose |EU Biweekly| mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Rusty Moose |EU Biweekly| publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rusty Moose |EU Biweekly|?

Press F1 in Rust to open the console, then enter client.connect 89.105.235.122:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.