Rusty Moose |EU Biweekly|
Offline 89.105.232.231:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rusty Moose |EU Biweekly|?
Rusty Moose |EU Biweekly| has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 11 days 6 hours ago.
Player counts
How busy is Rusty Moose |EU Biweekly|?
Rusty Moose |EU Biweekly| went quiet 7 days 10 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 1.
How does Rusty Moose |EU Biweekly| rank against other Rust servers?
The top 64% of ranked servers includes Rusty Moose |EU Biweekly|, at #14,244 for player hours over the last seven days.
Rules and settings
Which map does Rusty Moose |EU Biweekly| run?
Rusty Moose |EU Biweekly| runs a procedural map, which the game generates.
What are the rules and settings on Rusty Moose |EU Biweekly|?
The name Rusty Moose |EU Biweekly| does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Rusty Moose |EU Biweekly| run?
The build on Rusty Moose |EU Biweekly| is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rusty Moose |EU Biweekly| online, and how reliable is it?
Last seen 7 days 10 hours ago, Rusty Moose |EU Biweekly| is offline right now. 0 of 144 hours up over the last 6 full days, which is 0%. Rust Heatmap has had it on record since 21 October 2026.
Where is Rusty Moose |EU Biweekly| located?
By its name, Rusty Moose |EU Biweekly| points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 89.105.232.231:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Rusty Moose |EU Biweekly|?
The Rust Heatmap lists that Rusty Moose |EU Biweekly| fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rusty Moose |EU Biweekly| mean?
The game's server browser reads the tags Rusty Moose |EU Biweekly| publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rusty Moose |EU Biweekly|?
Enter client.connect 89.105.232.231:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.