TEAM PROJECT
Offline EU 89.105.200.135:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 18:39 UTC, in 5d 8h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:39 UTC36d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEAM PROJECT?
The prediction follows its tag, as too few of TEAM PROJECT's wipes are on record to confirm the schedule. Tuesday 3 November at 18:39 UTC is when its next wipe is due. The world in play now was made 36 days 15 hours ago. The tags list a weekly wipe.
Population
How busy is TEAM PROJECT?
The last time TEAM PROJECT was seen was 32 days 16 hours ago, and it is offline now.
How does TEAM PROJECT rank against other Rust servers?
Top 72% of ranked servers and #2,572 in Europe: that is TEAM PROJECT at #16,840 for player hours over seven days.
Map and rules
What are the rules and settings on TEAM PROJECT?
No gather rate appears in the name TEAM PROJECT. The group limit is 8 players, which is the game's default. The server runs battlefield, high rates and kits for fast PvP. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does TEAM PROJECT run?
Rust network protocol 2633 and build 165217 on Linux is what TEAM PROJECT runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TEAM PROJECT online, and how reliable is it?
Offline at the moment: TEAM PROJECT was last seen 32 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 16 September 2026.
Where is TEAM PROJECT located?
In Europe, TEAM PROJECT lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 89.105.200.135:28015.
Tags
Which Rust Heatmap lists and filters include TEAM PROJECT?
These Rust Heatmap lists include TEAM PROJECT: Rust battlefield servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on TEAM PROJECT mean?
The game's server browser reads the tags TEAM PROJECT publishes: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): This server has 150 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TEAM PROJECT?
Enter client.connect 89.105.200.135:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.