Rust HeatmapInfrared · players
IR live Players35,915 Servers11,620 Warm2,914 Fresh wipes · 3h76 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Zacky Testserver

Offline 88.68.87.152:28015 checked 16d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,278
rank
top 65%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
268 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
16 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
167 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
87 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
22 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Zacky Testserver?

The record of Zacky Testserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 16 days 20 hours ago the server made the world it is on now.

Population

How busy is Zacky Testserver?

Zacky Testserver went quiet 16 days 18 hours ago and is offline right now.

How does Zacky Testserver rank against other Rust servers?

Ranked #14,278 on seven-day player hours, Zacky Testserver is in the top 65% of all ranked servers.

Settings and rules

Which map does Zacky Testserver run?

Zacky Testserver runs a procedural map, which the game generates.

What are the rules and settings on Zacky Testserver?

The name Zacky Testserver does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Zacky Testserver run?

Rust network protocol 2634 and build 167398 on Windows is what Zacky Testserver runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Zacky Testserver online, and how reliable is it?

Last seen 16 days 18 hours ago, Zacky Testserver is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 11 October 2026.

Where is Zacky Testserver located?

Nothing about a region comes from Zacky Testserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 88.68.87.152:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Zacky Testserver?

Best Rust community servers are the Rust Heatmap lists that Zacky Testserver fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Zacky Testserver mean?

gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Zacky Testserver publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Zacky Testserver?

Press F1 in Rust to open the console, then enter client.connect 88.68.87.152:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.