Rust HeatmapInfrared · players
IR live Players103,852 Servers11,890 Warm4,020 Fresh wipes · 3h420 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

SADNESS

Offline 88.233.17.24:28015 checked 4h ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Thu 12:00flare: a wipe in that hourThu 14:00
1
7-day average
peak 1
#11,271
rank
top 50%
5h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 4h ago

Li2Players

AveragePeakWipe
00.250.50.75112:0013:0014:00Wiped Thu 29 Oct, 12:46 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:46 UTC5h ago – – running 1
Mon 26 Oct, 12:00 UTC3d ago 1 – – 1
Thu 22 Oct, 12:10 UTC7d ago 1 – 4 days 0
Thu 15 Oct, 11:41 UTC14d ago 1 held half 7 days 1
Thu 8 Oct, 10:03 UTC21d ago 1 – 7.1 days 0
Tue 6 Oct, 12:20 UTC23d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
439 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
972 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
986 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
72 / 250

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on SADNESS?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on SADNESS?

Wipes come at irregular times on SADNESS, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 5 hours ago the server made the world it is on now.

Population

How busy is SADNESS?

The last time SADNESS was seen was 4 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Look at 12:00 UTC for the last 48 hours: that hour averaged 1 players.

How does SADNESS rank against other Rust servers?

The top 50% of ranked servers includes SADNESS, at #11,271 for player hours over the last seven days.

Map and rules

What are the rules and settings on SADNESS?

The name SADNESS does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does SADNESS run?

Rust network protocol 2635 and build 168909 is the build SADNESS runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is SADNESS online, and how reliable is it?

Offline at the moment: SADNESS was last seen 4 hours ago. 3 of 168 hours up over the last 7 full days, which is 2%. It first appears in Rust Heatmap records on 6 October 2026.

Where is SADNESS located?

Nothing about a region comes from SADNESS. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 88.233.17.24:28015.

Tags

Which Rust Heatmap lists and filters include SADNESS?

These Rust Heatmap lists include SADNESS: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on SADNESS mean?

gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags SADNESS publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join SADNESS?

To join by console, open it with F1 in Rust and enter client.connect 88.233.17.24:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp1
Max players Slot count: 1.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.