RevertCheck
Offline 88.212.16.66:28035 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RevertCheck?
RevertCheck has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes.
Population
How busy is RevertCheck?
Last seen 42 days 15 hours ago, RevertCheck is offline at the moment.
How does RevertCheck rank against other Rust servers?
Player hours over seven days put RevertCheck at #15,507, in the top – of ranked servers.
Map and rules
What are the rules and settings on RevertCheck?
A gather rate is not given in the name RevertCheck. No group limit is published. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does RevertCheck run?
Rust network protocol 1069 is the build RevertCheck runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is RevertCheck online, and how reliable is it?
Offline at the moment: RevertCheck was last seen 42 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 16 September 2026.
Where is RevertCheck located?
A region is not published for RevertCheck. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 88.212.16.66:28035.
Lists and filters
Which Rust Heatmap lists and filters include RevertCheck?
Best Rust community servers are the Rust Heatmap lists that RevertCheck fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on RevertCheck mean?
These are the tags RevertCheck publishes for the game's server browser to read: mp10 (Max players): This server has 10 slots; v1069 (Protocol): To join, run the same version: game protocol 1069; rust (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RevertCheck?
To join by console, open it with F1 in Rust and enter client.connect 88.212.16.66:28035. Or press Launch Rust on this page, which connects you through Steam.