Rust HeatmapInfrared · players
IR live Players85,370 Servers11,850 Warm3,783 Fresh wipes · 3h296 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

testing testing testing testing testing testing testing test

Offline EU 88.191.209.193:28015 checked 5h ago

weekly wipes vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 16:00flare: a wipe in that hourThu 09:00
0
7-day average
peak 1
#8,884
rank
top 40% · #2166 in EU
1d ago
last wipe
weekly schedule
3h
next wipe
Thu 29 Oct, 18:04 UTC
UTC checked 5h ago

Li2Players

AveragePeakWipe
0123416:0000:0008:0015:0001:0009:00Wiped Tue 27 Oct, 18:02 UTCWIPEWiped Wed 28 Oct, 09:27 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:04 UTC, in 3h. Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence

3.5 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

3h
Thu 29 Oct, 18:04 UTC
5d 2h
Tue 3 Nov, 18:02 UTC
7d 3h
Thu 5 Nov, 19:00 UTC
FW
12d 2h
Tue 10 Nov, 18:02 UTC
14d 3h
Thu 12 Nov, 18:04 UTC
19d 2h
Tue 17 Nov, 18:02 UTC
21d 3h
Thu 19 Nov, 18:04 UTC
26d 2h
Tue 24 Nov, 18:02 UTC

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:27 UTC1d ago – – running 0
Tue 27 Oct, 18:02 UTC1d ago – – – 0
Thu 22 Oct, 18:04 UTC6d ago 1 halved by day 1 5 days 1
Fri 16 Oct, 09:20 UTC13d ago 1 halved by day 5 6.4 days 0
Thu 15 Oct, 18:02 UTC13d ago 1 – 0.6 days 0
Tue 13 Oct, 18:02 UTC15d ago 0 – 2 days 0
Thu 8 Oct, 18:02 UTC20d ago 0 – 5 days 0
Tue 6 Oct, 18:03 UTC22d ago 0 – 2 days 0
Tue 6 Oct, 11:25 UTC23d ago 0 – 0.3 days 0
Sat 3 Oct, 07:06 UTC26d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
169 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
100 / 200
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 26 on average
9 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10
EU · no group limit · weekly · 24 on average
35 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий]
EU · groups of 16+ · weekly · 9 on average
5 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on testing testing testing testing testing testing testing test?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.

What is the wipe schedule on testing testing testing testing testing testing testing test?

The wipe rhythm on testing testing testing testing testing testing testing test is every Tuesday at 18:02 and every Thursday at 18:04 UTC. Due on Thursday 29 October at 18:04 UTC: the next wipe. The world in play now was made 29 hours ago. A weekly wipe is declared in its tags.

Population

How busy is testing testing testing testing testing testing testing test?

Last seen 5 hours ago, testing testing testing testing testing testing testing test is offline at the moment. A seven-day average of 0 players, with a peak of 1.

How does testing testing testing testing testing testing testing test rank against other Rust servers?

On player hours over the last seven days, testing testing testing testing testing testing testing test is #8,884 globally (top 40%) and #2,166 in Europe.

Rules and settings

What are the rules and settings on testing testing testing testing testing testing testing test?

No gather rate appears in the name testing testing testing testing testing testing testing test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does testing testing testing testing testing testing testing test run?

Rust network protocol 2635 and build 168909 on Linux is what testing testing testing testing testing testing testing test runs. Steam updates your game for you, and the protocol has to match for you to join.

Is testing testing testing testing testing testing testing test online, and how reliable is it?

Offline at the moment: testing testing testing testing testing testing testing test was last seen 5 hours ago. 162 of 168 hours up over the last 7 full days, which is 96%. It first appears in Rust Heatmap records on 26 September 2026.

Where is testing testing testing testing testing testing testing test located?

With its EU tag, testing testing testing testing testing testing testing test lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 88.191.209.193:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include testing testing testing testing testing testing testing test?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that testing testing testing testing testing testing testing test fits. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days brings it up.

What do the server tags on testing testing testing testing testing testing testing test mean?

These are the tags testing testing testing testing testing testing testing test publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join testing testing testing testing testing testing testing test?

Enter client.connect 88.191.209.193:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.