Rust HeatmapInfrared · players
IR live Players90,153 Servers11,869 Warm3,832 Fresh wipes · 3h374 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Rust Local Test

Offline 88.175.92.131:28015 checked 19d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,578
rank
top 61%
23d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:27 UTC23d ago 1 – running 1
Thu 1 Oct, 20:37 UTC FW27d ago 1 held half 3.9 days 0
Wed 23 Sep, 20:33 UTC35d ago 1 held half 8 days 1
Sun 20 Sep, 22:40 UTC38d ago 1 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
476 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
441 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
739 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
64 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
458 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rust Local Test?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Rust Local Test?

No next wipe can be predicted: Rust Local Test wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 23 days 21 hours ago the server made the world it is on now.

Population

How busy is Rust Local Test?

Rust Local Test went quiet 19 days 16 hours ago and is offline right now.

How does Rust Local Test rank against other Rust servers?

Ranked #13,578 on seven-day player hours, Rust Local Test is in the top 61% of all ranked servers.

Map and rules

What are the rules and settings on Rust Local Test?

The name Rust Local Test does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Rust Local Test run?

Rust network protocol 2634 and build 167398 is the build Rust Local Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Rust Local Test online, and how reliable is it?

Last seen 19 days 16 hours ago, Rust Local Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 September 2026.

Where is Rust Local Test located?

A region is not published for Rust Local Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 88.175.92.131:28015.

Tags

Which Rust Heatmap lists and filters include Rust Local Test?

These Rust Heatmap lists include Rust Local Test: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust Local Test mean?

gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Rust Local Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Rust Local Test?

Enter client.connect 88.175.92.131:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players This server has 1 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build This build is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.