Rust HeatmapInfrared · players
IR live Players51,773 Servers11,668 Warm3,164 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–3° · slots

Development Server

Offline 88.169.122.249:28015 checked 3d ago

Sp1 · players now 0/ 3
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,335
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
322 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
32 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
162 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Development Server?

Development Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 days 1 hours ago.

Player counts

How busy is Development Server?

The last time Development Server was seen was 3 days ago, and it is offline now. Averaged over the past week: 0 players.

How does Development Server rank against other Rust servers?

Player hours over seven days put Development Server at #15,335, in the top 69% of ranked servers.

Rules and settings

Which map does Development Server run?

The game generates the procedural map on Development Server.

What are the rules and settings on Development Server?

No gather rate appears in the name Development Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Development Server run?

The build on Development Server is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Development Server online, and how reliable is it?

Development Server is down just now; the last sighting was 3 days ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 16 October 2026.

Where is Development Server located?

No region is published by Development Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 88.169.122.249:28015.

Tags

Which Rust Heatmap lists and filters include Development Server?

The Rust Heatmap lists that Development Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Development Server mean?

These are the tags Development Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): Slot count: 3; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Development Server?

Enter client.connect 88.169.122.249:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp3
Max players Slot count: 3.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.